DM Diary: ToA. Session 6.

Our Player Characters so far: Loot, the Batiri Goblin Ranger Stom Nimmo, the Human Rogue Honeygraham Timbers, the Forest Gnome Bard Mikael Delmirev, the Blue Dragonborn Paladin Chester Potts, the Human Warlock Chedomir, the Fallen Aasimar Bard   The players slay a zombie t-rex, Undril and another Order of the Blue Rose companion die, Artus… Continue reading DM Diary: ToA. Session 6.

DM Diary: ToA. Session 5.

Our Player Characters so far: Loot, the Batiri Goblin Ranger Stom Nimmo, the Human Rogue Honeygraham Timbers, the Forest Gnome Bard Mikael Delmirev, the Blue Dragonborn Paladin Chester Potts, the Human Warlock Chedomir, the Fallen Aasimar Bard   A new player has arrived in Chult! A friend of ours who goes to school in Chicago… Continue reading DM Diary: ToA. Session 5.

DM Diary: ToA. Sessions 3 & 4.

Our Player Characters so far: Loot, the Batiri Goblin Ranger Stom Nimmo, the Human Rogue Honeygraham Timbers, the Forest Gnome Bard Mikael Delmirev, the Blue Dragonborn Paladin   After learning of Ras Nsi and the lost city of Omu from Saja N’baza in Orolunga, our intrepid heroes returned to Camp Vengeance only to set right… Continue reading DM Diary: ToA. Sessions 3 & 4.

DM Diary: ToA. Session Two.

Our Player Characters so far: Loot, the Batiri Goblin Ranger Stom Nimmo, the Human Rogue Honeygraham Timbers, the Forest Gnome Bard   Player death in Chult! Our lovely Honey has met her end deep in the jungle. The session started with the party meeting all available guides in Port Nyanzaru. Strom and Honey decided that… Continue reading DM Diary: ToA. Session Two.

DM Diary: ToA. Session One.

Our Player Characters so far: Loot, the Batiri Goblin Ranger Strom Nimmo, the Human Rogue Honeygraham Timbers, the Forest Gnome Bard   Session one went well! Upon crash landing in the forests of Chult (see my session zero post), about four days away from Port Nyanzaru, Strom and Honeygraham were greeted by a ghoul and… Continue reading DM Diary: ToA. Session One.

Campaign Diary: Maelstragg. Session Five.

I have never been more happy to have a stay in a small town inn like this one than I am now. Anything is better than that blasted citadel! I'm a city man, through and through. And it's hard to bring the comforts of the city on the road. Yondalla knows I've tried, and Corros has… Continue reading Campaign Diary: Maelstragg. Session Five.

DM Diary: ToA. Session Zero.

This week I will be hosting a session zero for the upcoming campaign I am running. We will be running through The Tomb of Annihilation! And I will be setting it in my homebrew world of Anacronis. While this will be a singular post, I’m going to write it in two separate halves. Before the… Continue reading DM Diary: ToA. Session Zero.

NPC Design. Part One.

One of the crucial things about world-building and making your setting come alive is creating believable yet memorable non-player characters. When it’s just you acting out and designing the plethora of characters your adventuring party may come across, making them all individuals takes a bit of extra thought. It might feel like extra work at… Continue reading NPC Design. Part One.

Campaign Diary: Maelstragg. Sessions Three & Four.

A thunderous boom cut through the sounds of battle, silencing the ancient cave. Hending stood upright with Bouncer, his thunder cannon, in hand. A yellow wisp of smoked trailed upwards from the barrel. "Belak!" he bellowed. Goblins surged forth from the darkness, armed with the intent to kill. A deep growl and plume of flame shot forth from… Continue reading Campaign Diary: Maelstragg. Sessions Three & Four.

Campaign Diary: Maelstragg. Session Two.

Not much time to write, I should be mapping. We've made it down to The Sunless Citadel. Some kobolds down here seem to have misplaced their wyrmling. Corros was able to strike a deal with them. The help us find who we're after and we'll bring them their dragon back. Kobold guide says there's goblins… Continue reading Campaign Diary: Maelstragg. Session Two.